2019 7th International Conference on Information and Education Technology(ICIET 2019)

[基本信息]

会议名称:2019 7th International Conference on Information and Education Technology(ICIET 2019)

开始日期:2019-03-29

结束日期:2019-03-31

所在国家:Japan

所在城市:Aizu-Wakamatsu

具体地点:Japan Aizu-Wakamatsu

[重要日期]

摘要截稿日期:2018-12-30

[会务组联系方式]

会议网站:http://www.iciet.org/

[征文范围及要求]

2019 7th International Conference on Information and Education Technology (ICIET 2019) is the premier forum for the presentation of new advances and research results in the fields of theoretical, experimental, and applied Information and Education Technology. The conference will bring together leading researchers, engineers and scientists in the domain of interest from around the world.

Specific topics of interest include, but are not limited to, the following:

Research in Education

Educational Research Experiences

Research on Technology in Education

Links between Education and Research

Research Methodologies

Engineering Research Centers

Virtual Universities

The internationalization of Universities

Experiences in Virtual Universities

Distance education

Massive Open Online Courses (MOOC)

Technological Issues in Education

e-Learning

Mobile learning: Phones, Tablets…

Apps for education

Blended Learning

Web classroom applications

Online/Virtual Laboratories

Classroom and Laboratory: Integration

Managed Learning Environments (MLEs)

Learning Management Systems (LMS)

Technology-Enhanced Learning

Industry and Business Innovation

Identity Management

Augmented Reality

Cloud Computing

ICT skills and competencies among teachers

ICT enhanced language teaching and learning

Computer Supported Collaborative Work

Collaborative Virtual Environments (CVEs)

Virtual Learning Environments (VLEs)

Web 2.0 and Social Networking: Twitter, Blogs, Wikis …

Social Media in Education

Experiences in Web Technologies in Education

Training the e-trainer

Educational Software and Serious Games

Educational Software experiences

Experiences in Educational/Serious Games

3D Applications and Virtual Reality

Videos for Learning

Gamification

Curriculum Design and Innovation

New Experiences for Curriculum Design

Strategies, Principles and Challenges

Forecasting of labor market and skill needs in Europe

Generic skills and their development

One to One/Laptop Curriculum

Personal Learning Environments

Quality assurance in Education

Academic experiences and best practice contributions

Accreditation /Assessment processes

Quality standards at national and international level

Learning analytics

Quality assurance in education. Virtual learning assessment

Quality assurance in education. Online Courses Accreditation

E-content Management and Development

Knowledge Management experiences

ePortfolios

Intellectual Property Rights and Plagiarism

User-Generated Content

Digital Libraries and Repositories

Open source and open content projects

IT Services Management and Development

Service Science

Computers for Special Needs

Accessibility

Ageing and Gerontechnology

Ambient and Assisted Living (AAL), Internet of Things and Sensor Technology

Assessment and Profiling

Assistive Technology (AT)

Augmented and Alternative Communication (AAC)

Cloud Computing

Design for All (D4All) and Universal Design

eGovernment and eDemocracy

eHealth - Medicine and Care

eInclusion, Policies and Legislation

eLearning and Education

HCI and Non Classical Interfaces

History in AT and eInclusion

Labour Market Integration

Social Innovation and (e) Service Delivery

Usability and Ergonomics

User centred Design and User Participation

Special Topics:

Computational Thinking

Professional Learning

AR, VR and mixed reality

Artificial Intelligence

Global Learning

Learner Profiles

Learning Sciences

Digital Citizenship

Student-centered learning